Thursday, 3 March 2016
Introduction
For this unit I will be improving my skills on lighting and rendering in Unreal Engine 4. To do this I will be looking at the lighting tool set and light types available in UE4 and light set ups for outdoor and indoor lighting. I will then be practising with these lights and tools within environments that I have created for previous units. I will also be looking at various rendering techniques for the lighting in my environment and the various method required in order to do so. I will also blog the entire process and development of my work through out this unit and I will also be keeping track of my time management through out this unit in my blog for unit 3. And I will finally take part in a peer review of my work though out this unit and evaluate my work and possibly make some changes to it based on the peer reviews that I get.
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